B.Sc. Computer Science
Graduated 2005. Foundation in Computer Science.
Engineer | Architect | Team Lead | Head of Engineering
Still Shipping Code
Node.js, TypeScript, Express, Rust, Axum, Tokio. Expert in building performant backend services and scalable applications.
Agentic coding, LLM integration, RAG architectures, and building autonomous AI workflows to accelerate delivery.
AWS, Cloudflare, Docker, Nomad. Expert in multi-region distributed systems, Infrastructure as Code (CDK, CloudFormation), and automated CI/CD pipelines.
WebRTC, WebSocket, RPC. Deep experience in real-time communication and low-latency streaming infrastructure.
MySQL, PostgreSQL, MongoDB, DynamoDB. Schema design, data modeling, and performance optimization.
Engineering leadership, team building (2 to 10), agile methodologies (Scrum, Kanban), mentoring, strategic planning.
Appland | OnMo Sweden
Gothenburg, Sweden | 2024–2025
Drove global game streaming technology strategy and site leadership:
Appland | OnMo Sweden
Gothenburg, Sweden | 2020–2024
Architected and scaled a multi-region hybrid game streaming platform and led a global Platform Engineering team:
Appland | OnMo Sweden
Gothenburg, Sweden | 2018–2020
Grew Appland’s white-label games store backend:
Various Remote
USA, UK, Australia, Hungary | 2012–2018
Various Remote
Hungary, Romania, USA, Australia | 2005–2011
Graduated 2005. Foundation in Computer Science.
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