B.Sc. Computer Science
Graduated 2005. Foundation in Computer Science.
Engineer | Architect | Team Lead | Head of Engineering
Still Shipping Code
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Node.js, TypeScript, Express, Rust, Axum, Tokio. Expert in building performant backend services and scalable applications.
AWS (EC2, Lambda, API Gateway, Fargate, DynamoDB, S3, Route 53, CloudFront), Cloudflare Workers. Multi-region distributed systems.
WebRTC, WebSocket, RPC. Deep experience in real-time communication and low-latency streaming infrastructure.
MySQL, PostgreSQL, MongoDB, DynamoDB. Schema design, data modeling, and performance optimization.
CloudFormation, AWS CDK, GitHub Actions, Git. Building automated deployment pipelines and infrastructure as code.
Engineering leadership, team building (2 to 10), agile methodologies (Scrum, Kanban), mentoring, strategic planning.
Appland | OnMo Sweden | 2024–2025
Gothenburg, Sweden
Drove global game streaming technology strategy and site leadership. Spearheaded OnMo Cloud Platform launch in 3 months. Led 70% cloud cost reduction. Grew site and maintained 100% retention.
Appland | OnMo Sweden | 2020–2024
Gothenburg, Sweden
Architected multi-region hybrid game streaming platform spanning 12 regions. Built automated stream quality profiling in Rust, reducing bugs by 90%. Scale teams from 2 to 10 with 90% retention.
Appland | OnMo Sweden | 2018–2020
Gothenburg, Sweden
Design and development of Node.js microservices for white-label games store. Reduced hosting costs by 30%. Managed full AWS suite (Lambda, Gateway, Fargate, DynamoDB).
MetaRail (USA) | 2017–2018
Remote
Built frontend and backend tools for real-time ad placement.
Graduated 2005. Foundation in Computer Science.